|
Beyond the Supernatural has been selling great and will be going
into its second printing soon. Unfortunately, a number of errors
slipped themselves into the first printing. Damn Gremlins!!! Here
are the corrections:
- PAGE 9:
- Physical Prowess (P.S.) should be Physical Prowess (P.P.)
PAGE 31:
- Metallurgy and Parapsychology are listed as available science
skills, but there is no description. This is because I deleted
them from the skills, but they were accidentally left on the skill
list. There are no metallurgy or parapsychology skills for the
typical character. Parapsychology is a special P.C.C. skill available
only to the parapsychologist character class.
PAGE 45:
- A question about hand to hand combat. "Do characters get
two attacks per melee automatically plus two attacks from Hand
to Hand combat skills?" Well it depends. Randy and I saw
the BTS characters as being more vulnerable, normalish, people.
That means they would have two attacks per melee only if they
took a hand to hand skill and ONE attack per melee if they had
no combat training. Additional attacks per melee come with greater
hand to hand skill experience.
However, if you want a more combat oriented game, or if you are
combining BTS with Heroes Unlimited or Ninjas & Superspies,
you should probably start the characters off with two attacks
plus the two attacks gained from any hand to hand skills (total
of 4 attacks at first level). This will make them more compatible
with superhero types.
PAGE 60:
- The Nega-Psychic clarification: Range of disruptive nega-psychic
energy is 10 ft (3m). The nega-force lasts as long as the nega-psychic
is within the 10 ft range. The nega- psychic can NOT turn off
his negative energy. Affects only group magic, Icy line powered
magic, and group psychic powers (seance) by disrupting the flow
of P.P.E.
PAGE 63:
- Special Equipment: These are items available only to the Parapsychologist,
although a few similar items are available in the general equipment
list.
PAGE 94:
- Drawing P.P.E. From Others! This is a major error. First, NO
P.P.E. can be drawn from an unwilling subject. Only 2D6 P.P.E.
can be drained from an unaware person (a person not aware that
his P.P.E. is being syphoned off). Willing subjects can give up
to 70% of their P.P.E. as stated and blood sacrifice is always
two times (double) the victim's full P.P.E. at the moment of death.
Second, drawing P.P.E. from animals: Animals are always considered
to be unwilling victims. That means P.P.E. can only be gotten
through a blood sacrifice of that animal.
PAGE 99:
- The number of spells known at levels 1-3 is 1D6. The example
of 2D4 is wrong! Sorry.
NOTE: Magic can not be cast from the astral plane into the
physical world. Thus, an astral traveler can not appear in a room
and hurl a lightning bolt at some helpless human victim in our physical
plane of existence. However, an astral traveler can cast magic on
other beings in the astral plane while he is in astral form.
|