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Hook:
The characters are invited to join with another small group of researchers
to determine if an old building is haunted. The structure served
as the private hospital and limited sanitarium of Dr. Lindschlott
around the turn of the century. Lindschlott was considered quite
eccentric and had very unusual theories in medicine. He vanished
under mysterious circumstances and the building has been empty since
but considered a hotbed of paranormal activity. Lindschlott also
lived on the grounds, which is quite a distance from any populated
cities in a wild, wooded area surrounded by swift river or sheer
cliff.
Line: Unfortunately, the night the characters show up is
one of a tremendous storm. The terrific rain, sleet and winds have
knocked down the power line (luckily there is an oil powered generator
in the maze-like basement) and washed out the only road leading
to the facility. The storm also prevents radio contact or use of
cell phones. The building is dark and strange things are starting
to happen. To make things worse, it looks like one or two of the
other researchers have disappeared!
Sinkers:
- It's a hoax. Two college students got wind of the pending investigation
of the house and decided to play a few tricks on the researchers.
- It's a hoax. A group of film students posing as researchers
have decided to make a mock-documentary using the house as a set
and the characters as unsuspecting actors.
- It's a hoax. A bored billionaire has set up the house for his
own amusement, there are hidden video cameras and recording equipment
everywhere. The theatrics are state of the art, price was no object.
He's primarily concerned with scaring the wits out of the real
research group who have annoyed him in some way and has no idea
how the characters got invited. Oh well, the more the merrier.
- It's a hoax. A psychoanalyst is doing a doctoral thesis on how
surroundings factor into mass hysteria and terror.
- It's a hoax. Same as #2 above only with a twist. There are actually
a few restless spirits haunting the building. They usually are
very quiet, but the callous nature of the film crew has gotten
them quite angry and they've decided a lesson is in order.
- It's a hoax. Same as #2 above only with a twist. The building
sits on a place of power. The film students are part of a secret
society which is trying to hide the real magic of the place by
making it look fake.
- A group of very clever raccoons have taken over the building
as their own. Their playful antics and explorations are the cause
of the strange noises and movements.
- The house itself is alive and aware. It will try to kill all
the people and feed off their PPE. It can control anything physically
attached to itself; open/close doors, windows, drawers, turn on/off
lights, water, etc. but not move furniture. If not completely
destroyed, it will go through periods of hibernation until fresh
victims show up.
- The house itself is alive and aware. It enjoyed the negative
energy released from the horrible events in the past and wants
to recreate the events; particularly the riot by inmates so many
years ago and the brutal murder of Dr. Lindschlott and his staff.
Treat the house as a possessing entity as it forces characters
to take on the roles of previous victims.
- The house itself is alive and aware but perceives reality in
a much different way than the characters. The strange events are
manifestations of the house's thought processes, it means them
no harm (in fact, it barely notices they exist at all). It would
be almost impossible for the characters to communicate with the
completely alien mentality of the structure.
- The house itself is alive and aware but limited in it's ability
to interact with the characters. It has been trying desperately
to communicate the danger the characters are in. It seems that
there is a madman hiding with the research group who intends to
kill everyone.
- The house itself is alive and aware but limited in it's ability
to interact with the characters. It has been trying desperately
to communicate the danger the characters are in. Dr. Lindschlott
prowls the corridors, searching for new victims to carry on the
brutal experiments he conducted on helpless inmates while he was
alive. The undead fiend is being actively contained by the structure
and he would love to have the characters destroy the house and
give him freedom.
- A strange tear in the fabric of time has allowed "echoes" of
past events to push through to the present. These sounds and images
are very disconcerting, but harmless and will stop by morning.
- A strange tear in the fabric of time has overlapped the different
time periods. There are time-gates that allow characters to see
events as they actually happened in the past. Unfortunately, the
time-gates are two way and there is a chance the characters may
become trapped in the past.
- The tremendous amount of negative emotion from the terrible
events that have happened in the building has stayed throughout
the years. The strange sounds and images are very disconcerting,
but harmless; simply recreations of the horrible events of the
past.
- A gate to another dimension has opened and the house is slowly
slipping through, small random gates floating through the structure
become more numerous throughout the night. By morning, the entire
house will fall through, anything left inside will vanish forever.
- A gate to another dimension has opened and mystic energy is
leaking through. No actual entities are loose, but the energy
is causing strange things to happen. By morning the gate will
close.
- Same as #8 above only the gate is being created by a strange
machine the doctor built as an experiment in the basement. Shutting
off the machine will close the gate.
- The strange happenings are the result of an experiment of Dr.
Lindschlott. He was experimenting with "projected consciousness"
and the experiment went awry. He is trapped between dimensions
and is trying to get back. A machine in the basement is keeping
him here, stopping the machine will allow him to escape.
- Dr. Lindschlott was killed in his sleep all those years ago
and now his spirit haunts the structure. He is unaware of what
is happening around him, and is trapped in a semi-sleeping awareness.
His restless spirit must be contacted and told what it needs to
do to pass on.
- Dr. Lindschlott was a madman who killed hundreds during the
years the hospital was open. Their spirits are restless and will
not leave until the heinous nature of the doctor's crimes are
brought out in the open (giving a few of the secret unburied bodies
a proper funeral would help too).
- The spirit of Dr. Lindschlott has been trying to warn the characters
of the danger they are in. It seems that there is some evil entity
trapped inside the building, the creature has been preying on
innocent victims for years (the doctor was an early victim) and
will hunt down the characters. The doctor has only limited power
and ability to help the characters.
- Dr. Lindschlott is still alive (more or less) and stalks the
surroundings. He has been using unsuspecting victims in horrible
occult experiments to extend his lifespan. It's lucky that the
characters came, his supply of materials is running out.
- The doctor is an undead fiend who can't leave the area where
he once lived. He's looking forward to the evening, he hasn't
had a bite to eat since that last group of lost hikers four years
ago.
- The doctor is no longer among the living, but his son certainly
is. Hideously deformed and quite mad, he is quite anxious to continue
his fathers unholy experiments.
- A creature from another dimension has become trapped in the
building and is trying to find a way back. It has only a limited
understanding of our world and has been possessing people to gather
information and work as it's hands. A machine is partially complete
in the basement which will allow the entity to escape. Unfortunately,
possessed characters have a tendency to "burn out" from the massive
energy.
- A creature from another dimension has become trapped in the
building and is trying to find a way back. A machine in the basement
that Dr. Lindschlott was working on brought it here and keeps
it from escaping. Unfortunately, the creature has only limited
affect on our world and is becoming increasingly excessive in
it's attempts to shut the machine off.
- A gate to another dimension has opened and a number of small
entities have slipped through into our world. The entities are
fairly weak and are trying to scare the characters out of their
turf. If that doesn't work, they may get more violent.
- A gate to another dimension has opened and drawn the attention
of a very powerful creature. It is too large to come through the
small gateways completely, but has been looking around and sending
pieces of itself through to explore (picture a tentacle coming
out of the wall, grabbing a victim and disappearing back into
the wall). By morning the gate will close and the creature will
never return.
- A gate to another dimension exists in the basement. A group
of evil cultists is actively trying to open the gate and let the
horror on the other side in. The characters were lured here as
sacrifices.
- A gate to another dimension exists in the basement. A powerful
entity lured the characters here. It is the characters destiny
to prevent the evil force on the other side from opening the gate
or become it's first victims.
- Same as #23 above, only the characters aren't the ones destined
to stop the evil; that honor belongs to one of the other researchers.
The characters just happened to be in the wrong place at the wrong
time.
- A group of counterfeiters or similar criminals have set up shop
in the abandoned building. They will do anything to prevent their
hidden base from being discovered.
- A powerful mage is testing the characters to see if they are
a potential threat. He has set several traps and let loose a few
nasty creatures. If the characters manage to survive, he will
become more active in his scrutiny of them.
- The building is home to a local group of cultists who don't
want the characters poking around. Some of the cultists are pretty
influential members of the local political arena and police won't
be coming to look for answers if the characters vanish.
- The building is next to a similar location in an alternate dimension.
There is a fair amount of "echoing" from activity in that dimension.
It's harmless and will stop when the dimensions pull away from
each other in the morning.
- A powerful paranormal creature has made the building it's home
while hunting the local area. It will enjoy having a new snack.
- One of the objects in the building is cursed, all who have owned
it have died horribly. It is waiting for a new owner to appear.
- The land the building rests on is an ancient transitional ley
nexus. The strange occurrences can be traced to lesser entities
gathered around the nexus. An old and secret magic sect is trying
to drive the characters away so they can reclaim the site.
- The building is the site of a new, secret governmental experiment
in viral warfare. A modified bio-organism that causes hallucinations
and insanity was released and the characters are unknowing test
subjects.
- Some kids who've run away from home are using the building as
a shelter. They think the characters are the police and are trying
to hide.
- Some kids have run away from home and are using the building
as a shelter. They're terrified of being caught and sent back
for good reason, it seems their guardian is an insane cultist
who intends to sacrifice them. Unfortunately, the madman has tracked
them to the house and doesn't mind adding a few victims to his
list.
- A homicidal maniac has escaped from a local psychiatric hospital
and is using the building as a temporary hideout. Lucky for him
there are a few new "playmates" there.
Written By: Mr. Nobody
9 April 2000
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