Palladium Megaverse

I have been playing Palladium games for the past seventeen years, ever since a friend of my younger brother introduced me to them through Rifts and Teenage Mutant Ninja Turtles.  I think that Palladium has done a lot to shape my game design philosophy, providing me with great opportunities to test my ability to modify rules and come up with new material.

Most important to any Palladium page is the Internet Policy. I'm not sure which specific trademarks of theirs I have used, but I assure anyone reading this that it was done without challenge to their rights to them. While I own and claim the copyright on my own words and the applications of certain concepts, I do not claim rights to anything that has been copyrighted, trademarked, or registered by Palladium.

I also run a mailing list for all games, but with a special interest in Palladium Fantasy. It's called the Tavern and is a friendly list. Feel free to join, though don't forget to post an introduction (or we'll boot you within a week).


Character Classes

1. Changelings are hunted across the world of Palladia. Now see their new way of fighting back.  Featured in Rifter #10!
2. Two new character classes... the magical Elementalist and the psychic Spiritualist.
3. New OCC options for a Priest of Light!
4. New options for the old-style CS Technical Officer.

Skills and Rules


1. Why are the Mages the only ones who get to spend PPE? Check out PPE and the Mundane.
2. Skills in Palladium generally give you a lot of knowledge about a broad area. Here's how to become a specialist.
3. Sometimes, knowing a character is strong doesn't tell whether or not he can do something. Try this simple system for ability checks.
4. Some thoughts on mixing cybernetics and the supernatural.
5. The OpEnS system is designed by DagTech enterprises to bring the wonders of cybernetic sight to the common man of Rifts Earth!
6. Palladium Fantasy Battles. Need I say more?
7. Two new types of ammunition for seige weapons, as outlined in the Library of Bletherad book.

Magic and Spells

1. Something by Sidekick Sid, a spell in honor of yours truly.
2. What happens when a marriage is necessary to cement an alliance, but two different races are involved? Read about the Joining of Houses.
3. Why should warriors have all the fun? Check out Magic Combat for the Palladium Fantasy Role-playing Game.
4. Psionic powers are normally static for all but the most powerful of psychics. Not anymore!
5. Why carry a spellbook? The whys and hows are now explained.
6. Based on a Jethro Tull song, the Weathercock.

Psychic Powers

1. Vampires live south of the Rio Grande River. Are they truly undead, or is Mexico now a Phage World?.  Featured in Rifter #25!
2. Humans seem to spring up everywhere, with their family having more branches than any other. See a compilation of these species, and their cross-breeding potential before you next encounter one.
3. Total Recall is an often over-looked psionic ability... with some overlooked side-effects.
4. Having problems with psychics ruining your best laid plots? While it's not perfect, here's a fix that will help reign them in.

Characters and Histories

1. My first piece is an old character of mine, who recently lost her life. Her stats and Morgan Boru's history and developing psychological profile.
2. Next, we come to Daggen Steelskull, a dwarven techno-wizard and a character in a Play By E-Mail game I used to be in.
3. Cet Wolf-Caller has lived a hard life. Learn about the first half of it here.
4. Larry Kirwan grew up in Chi-town, and is still haunted by what happened there on the twelfth of July.
5. Thomas Graham, or, as he is sometimes known, Edwin of Cambridge, has lived through Dark Day. What else will he have to deal with?
6. Ekensha is supposed to be a great leader for his tribe... why isn't he?
7. Harakhamis Arimi Acherean was my character of this year's Rifts game. A man of great power, he died a heroic death, rather than give into temptation.
8. Flagg was a character in an unfortunately short-lived PBEM that I was involved in.
9. Amaterasu Hiroko is a Samurai of unsurpassing skill... and even deeper pain.
10. These are some miscellaneous character histories that I never got to use, but thought were somewhat cool.
11. Gorion feels it is his destiny to lead his people home... you could say he burns with a desire to do so...
12. Major Clay Sternen is an officer's officer... though things might soon change for him.
13. Od Brogansson, Builder of Llorn, Follower of Belimar, is about to set out to build a temple to the Gods of Light... because everyone knows the Gods of Light don't have any real artisan's amongst them.

Stories and Background

1. One night, a fair while ago, some friends and I had a rather interesting game. See what happened between The Dragon and I.
2. A brief presentation at the Library of Bletherad, on the subject of Changeling reproduction.
3. The night I rolled 100d6 for damage, legitimately.
4. The story of the first foster mother of Romulus and Remus, with a decidely Palladium twist.
5. Ever wonder what goes through the mind of the average Shifter in Rifts? Look beneath An Ever Shifting Gaze.
6. The name of a Wolfen tells much about him. What is your Wolfen saying?
7. Goblins and Hobgoblins and Orcs, oh my! Find out about the magic, mystery, and culture of the Dumb and the Ugly. Featured in Rifter #16!
8. Thoth has put up some interesting stuff on the clans of the True Atlanteans. Here is my most recent submission, Clan Amaterasu.
9. The secret life of Troglodytes.  Featured in Rifter #34!
10.  Slavery in Palladium Fantasy.  To be featured in Rifter #38!


Comments?